2021 New Year Roundup And 2022 Update! – Gamified UK

2021 was not a productive year for the blog, after so many years of writing I needed a break to be honest. I also decided that 2021 is the year my mental health ranks a bit, so I made a few changes here and there.

However, we are now in 2022 and I want to get a fresh start on this blogging stuff again. So, expect a little more activity (don’t expect one activity per week!)

I’d love to hear what you’d like to see more of going forward though, let me know in the comments or on Twitter (dev raj)
As always, below you’ll find a summary of the year’s blogs. Hope you enjoy and see you all soon 🙂

Posted on December 29, 2021 Yes No 100x100 Banner 2021 New Year Brief Report and 2022 UpdateSo, Christmas is over and we are now in that no man lands between Christmas and New Years. No one knows what day it is, what they should do or what their next meal might consist of – but know that it’s in the freezer and it’s a bit sized. Next week or…More…

Participate in the gamification

Posted on December 24, 2021 Merry Christmas Monkey 100x100 2021 New Year Brief Report and 2022 UpdateWith Christmas just around the corner, I just wanted to wish you the best of times and hope the coming months are safe for all of you. You’ll see more from me next year as I finally have more to say about gamification and the world around it. Meanwhile, here are a couple… more…

Posted in Gamification, just for fun

Posted on December 14, 2021 Offboarding 2 e1639665586873 100x100 2021 New Year Report and Update 2022A million years ago (and also 2013) I spoke at my first big conference – Gamification World Congress ’13. I chose to talk about a potential framework for a likable career path, using a game board, ongoing feedback loops etc. https://www.gamified.uk/2013/10/21/career-2-0-gwc-talk/ It was a decent talk and the concept, if you say…more…

Share the loyalty

Posted on November 27, 2021 Mega Pack e1639665476698 100x100 2021 New Year Report and 2022 Update £10 Game Bundle: Up to Ninja Monkeys eBook, Game Design Lenses & Solutions, Inspiration Cards & Design Kit Note: This is a download only, no physical copies sent. You must get a link after purchase to download items. Gamification lenses and design solutions (usually … more …

Participate in the gamification

Posted on November 22, 2021 Slightly less than a brief report on New Year 100 x 100 2021 and update of 2022So, in my last post, I set the cat among the pigeons a bit by introducing my new definition of manipulation. Well, the conversations that followed were great 🙂 That’s one of the reasons I did, to start the conversation again – to get people to walk away from work as usual…more…

Participate in the gamification

Posted on November 15, 2021 Gamification 2022 Longest 100x100 2021 New Year Report and 2022 UpdateI was wrong … in fact for many years. So, here I am again, talking about tariffs. I’ve been here before, but I usually try to push the idea of ​​a more academic and “correct” definition of manipulation. However, I’ve realized over the years that this is not helpful for most people! … More …

Participate in the gamification

Posted on November 4, 2021 Engagement Channel Template 2 0100x100 2021 New Year Report and 2022 UpdateHazar. A three letter word you won’t hear me mention often when discussing gamification! why? Well, having fun is really personal. What you find interesting, I may not. However, for the purposes of this blog, we’re going to assume that I love fun as much as you do and when I mention fun – it means something you’ll find…More…

Posted in Education, Gamification, Games

Posted on October 13, 2021 Gamification 100x100 2021 New Year Brief Report and 2022 UpdateGamification is a little over 10 years old, but has he changed much since his wild childhood days? I remember when I first started participating in 2011, it was a time to get excited, learn and play. There were meetups, webinars, conferences, knowledge sharing and all kinds. It was liberal, and free…More…

Participate in the gamification

Posted on September 20, 2021 20210826 162544 e1639666992327 100x100 2021 New Year Report and 2022 UpdateFor the first time in a while, I have some kind of new product for you! Card design solution and play lenses! It’s basically a series of cards with questions related to different frameworks I’ve used in my life as a solution designer. They cover the ground of user type HEXAD,…More…

Posted in Education, gamification, loyalty

Posted on September 6, 2021 Bonus 1630922108 100x100 2021 New Year Report and 2022 UpdateI recently saw a news article saying that certain parts of America were testing a stimulus program to try to encourage more people to get the COVID-19 vaccine. The idea was that individuals could earn $100 through vaccination. If you’ve ever read any of my work, you’ll probably know that I’m not…More…

Posted in Education, Gamification

Posted on August 4, 2021 TT 100x100 2021 New Year Brief Report and 2022 UpdateThe past year or so has been shorts to say the least. Personally it has taken a toll on my already questionable mental health at times! However, one light has been shining bright since the latter stages of 2020 – Mischief Movie Night In from Mischief Theatre. The Mischief Theater is a collection of…More…

Posted in Gamification, Gaming

Posted on June 30, 2021 Type Relationships 100x100 2021 New Year Roundup and 2022 UpdateIt’s been a long time since I’ve written about the types of HEXAD users, but the world doesn’t stand idly by, and I still see them pop up in academic papers – which is amazing, so I thought it was time to say a few words about the things that have been repeated over and over again. Come on! You have inspired me…More…

Posted in Gamification, Gaming

Posted on May 26, 2021 Confirmation Bias 100x100 2021 New Year Brief Report and 2022 UpdateWhen we design anything, be it user experiences, gaming experiences, or even just Lego buildings – we are emotionally involved in what we do. We invest ourselves in the process and its results. For this reason, it can be very difficult for us to accept someone who tells us that they are thinking…More…

Posted in Gamification, User Experience

Posted on April 18, 2021 Phone Number 292994 1920100x100 2021 New Year Report and 2022 Update1. Don’t believe everything you see or read. Social media does not have a filter, so anyone can post almost anything and they don’t always post the truth. From politicians to social figures, what is concealed is often modified in some respects whether it is the facts or the flawless texture of the models’ skin. Pay attention to … more …

Posted in Education, Social media

Posted on April 9, 2021 Finalfight arc image14 100x100 2021 New Year Roundup and 2022 UpdateProgress bars during lockdown and thanks to our new dog, I’ve been playing a lot of Xbox early in the morning. I try to play games when I can, but until recently I didn’t have the time to invest much of my life in them. But I’ve always insisted on it to understand what makes games…More…

Posted in Education, Gamification, Games

Posted on February 22, 2021 Undo New Year Brief Report No. 1614000681 100x100 2021 and Update 2022Playful or fun design involves designing products or experiences through the lens of play. How do you make people feel safe to explore, encourage experimentation, and even add some fun? A while ago I introduced my gameplay framework, so you can learn more there, but it’s basically all about creating an environment focused on…more…

Posted in Education, Gamification

Posted on February 9, 2021 Share Channel 3 100x100 2021 New Year Brief Report and 2022 UpdateIn gamification, you will hear a lot about Flow. I’ve talked about it myself many times. In games and manipulation, we use it as a way of describing the moment when you are challenged with a task perfectly balanced with the skill of the person in question, resulting in a state of absolute focus…more…

Posted in Gamification, Gaming

Posted on January 5, 2021 Sc8iue 100x100 New Year Brief Report 2021 and 2022 UpdateWell, Happy New Year everyone. I wanted to start 2021 by talking about an incredibly satisfying gaming experience I had over Christmas. Play Animal Farm on my phone. For those who don’t know, Animal Farm is a very stark book written by George Orwell in the 1940s and uses the power struggle between farm animals…more…

Posted in Gamification, Education, Gaming

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